HoloLens RoomScanner

HoloLens Room Scanner Private Beta

Exciting NEWS: we launched a private beta of our HoloLens Room Scanner app recently among select HoloLens developers. From this great HoloDevelopers community (slack channel hosted by Jesse McCulloch), we obtained valuable feedback which already helped us fix critical bugs and make significant improvements (we already iterated to version 1.0.5 within a week). Big thanks to all the developers who participated […]

HoloLens RoomScanner

HoloLens RoomScan Reloaded

To achieve this, we added “save & load” functions into our existing library of 3D scanning utility with full-colour texture mapping. While it was tempting to simply save the texture files, download from Windows Device Portal, and then rebuild in Unity, that wouldn’t be a very mobile solution. Here is our approach: 3D scanning, texture capturing, and graphics processing […]