Events HoloLens

HoloLens Room Scanner Public Beta

First ONE: We launched the first public beta of our HoloLens Room Scanner in the Windows App Store this week. #HoloLens RoomScanner public beta starts tomorrow – Demo video: https://t.co/ul48sRlhpX (will share Store link once it's live) #mixedreality pic.twitter.com/hERIe4enpL — Sky Z (@skyzdev) September 26, 2017 This means anyone with a HoloLens can now download it […]

Events HoloLens

HoloLens Room Scanner Private Beta

Exciting NEWS: we launched a private beta of our HoloLens Room Scanner app recently among select HoloLens developers. From this great HoloDevelopers community (slack channel hosted by Jesse McCulloch), we obtained valuable feedback which already helped us fix critical bugs and make significant improvements (we already iterated to version 1.0.5 within a week). Big thanks to all the developers who participated […]

Events HoloLens

Short Films Made with HoloLens

This July was full of excitement for video production. Firstly, in response to the many creative ideas, realized using Apple’s newly announced ARKit, Sky made a quick Pacific Rim video using HoloLens Actiongram. The warm reception of this video on Twitter was a pleasant surprise for all of us. Later in July, we released 2 videos made […]

Events HoloLens

Meeting Actiongram Team in Seattle

Waking up in Seattle, getting ready for meeting @HoloLens Actiongram team today, pleasantly surprised by new sci-fi holograms! pic.twitter.com/JSPYHNl1JO — Sky Z (@skyzdev) May 10, 2017 Earlier in May, I had the pleasure of travelling to Seattle and meeting with Microsoft Actiongram team. The team was very well organized and the experience was well coordinated. Among […]

Events HoloLens

WWTO 2017 HoloLens Demo

Last night (2017-01-25), we had the pleasure of doing live demos at #WWTO #WeAreWearbles event at MaRS Discovery District in Toronto, Canada. Here are some photos from the event. We showcased our textured 3D-scanning, several games, and a minimap visualization of the show floor. Lessons learned: Crowded floor is not ideal for mixed reality demos involving […]