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Events HoloLens

HoloLens Room Scanner Beta

Exciting NEWS: we launched a private beta of our HoloLens Room Scanner app recently among select HoloLens developers. From this great HoloDevelopers community (slack channel hosted by Jesse McCulloch), we obtained valuable feedback which already helped us fix critical bugs and make significant improvements (we already iterated to version 1.0.5 within a week). Big thanks to all the developers who participated […]

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Events HoloLens

Short Films Made with HoloLens

This July was full of excitement for video production. Firstly, in response to the many creative ideas, realized using Apple’s newly announced ARKit, Sky made a quick Pacific Rim video using HoloLens Actiongram. The warm reception of this video on Twitter was a pleasant surprise for all of us. Later in July, we released 2 videos made […]

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HoloLens Utility

HoloLens RoomScan Optimization

At the outset, we challenged ourselves to test the limits of HoloLens and delivery the most exciting frontier experience. This meant incorporating as many features as possible, such as lasers in the Portal fan project extension and water gun in the Pokemon fan project. We believed that next generation hardware would deliver better performance which […]

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Events HoloLens

Meeting Actiongram Team in Seattle

Waking up in Seattle, getting ready for meeting @HoloLens Actiongram team today, pleasantly surprised by new sci-fi holograms! pic.twitter.com/JSPYHNl1JO — Sky Z (@skyzdev) May 10, 2017 Earlier in May, I had the pleasure of travelling to Seattle and meeting with Microsoft Actiongram team. The team was very well organized and the experience was well coordinated. Among […]

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GameDev HoloLens

Peeking thru HoloLens Portal

https://www.youtube.com/watch?v=YsVkQTAq7kg A couple of months ago, @KennywDev published a viral video (link) of his amazing Portal fan project based on HoloLens. In the video, we saw the companion cube falling according to mixed reality physics, into and out from the Portals on walls, ceilings, floors. It was a very inspirational moment for all of us. […]

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GameDev HoloLens

Spy X-Ray Vision

Imagine 007 had a gadget in his pocket which allows him to see through walls, wouldn’t that be convenient? That’s exactly what we were trying to demonstrate in this mixed reality video, seeing through stairs, doors, and walls. We were able to achieve this effect, by first taking a textured 3D scan of the space behind […]

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HoloLens Utility

HoloLens RoomScan Reloaded

To achieve this, we added “save & load” functions into our existing library of 3D scanning utility with full-colour texture mapping. While it was tempting to simply save the texture files, download from Windows Device Portal, and then rebuild in Unity, that wouldn’t be a very mobile solution. Here is our approach: 3D scanning, texture capturing, and graphics processing […]

WWTO 2017
Events HoloLens

WWTO 2017 HoloLens Demo

Last night (2017-01-25), we had the pleasure of doing live demos at #WWTO #WeAreWearbles event at MaRS Discovery District in Toronto, Canada. Here are some photos from the event. We showcased our textured 3D-scanning, several games, and a minimap visualization of the show floor. Lessons learned: Crowded floor is not ideal for mixed reality demos involving […]